Quote:
Originally Posted by sdangelo
Quote:
Originally Posted by Conor Ryan
I super agree, rather than filling in with white, filling in with the other Alliance's color might make it more intuitive.
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Good idea, I second.
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Filling in with the opposing alliance's color has the potential to be even more confusing when the bars are half red/half blue. Or if all the defenses have been damaged, it could be misinterpreted as all of them at full health. I like how the white is a clear indicator of which defenses have been weakened/damage. My only critique would be for the white to fill in from the right side of the bar for the red alliance (to better align with arcade fighter/video game health bar conventions).
After watching a few matches, understanding the display is pretty intuitive. Good job, FIRST!