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Re: Real vs. Theory, Week 0.5
Some things that I noticed as a driver at Palmetto were that
1. Line of sight is horrible especially for short robots
2. Low goal shots are severely underappreciated, a fast low goal shooter could easily defeat the tower.
3. Especially in playoff rounds defeating the tower is vey important, possibly more so than defense against the other shooters.
4. Spies can be very helpful, if you learn how to use them.
5. Hanging is not really that hard and a hanger can possibly be cheesecaked.
6. At minimum teams should get and stay on the batter at the end of a match, any robot can stay up if they drive it up in such a way that it won't roll of, like up and turn or up and slowly let it come to rest on the lip.
7. Possibly the most amazing thing all week was that this game can be played with mechanum wheels.
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I didn't break it... this time.
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