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Re: First seed alliance captain: Low Bar or not?
The low bar is the easiest obstacle if you fit, and most teams fit. Low bar capable or not #1 robots likely won't use the low bar because they're hitting the defenses their partners cant.
This is further supported by the way these early competition number 1 seeds get the number 1 seed, breaching. Right now, great breacher = high seed. We've yet to see teams that can capture consistently, maybe those teams stick to the low bar, or maybe they do it all. Who knows?
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The manual may not hold all the answers, but I always check there first.
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