Quote:
Originally Posted by Richard.Varone
Oooooo I like the way this sounds, not as a defense against the 2 ball auto but as another position a 2 ball auto could take place in, I'm glad that not only did we decide to put a herder on the front and back of the bot, but both herders are capable of opening the portcullis. Time to push the programmers even harder!
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OTOH, any defense that's not the low bar has increased difficulty because you don't have a wall to stop your dropped ball. That cardboard field border looks pretty integral to 1678's auto routine. Without it, you have to worry a lot more about an inconsistent ball running away from you.
Also, also, an alternate, option for interfering with this style of 2-ball auto: instead of stealing the first ball (maybe you're not fast enough), bump the second ball
with your ball. This assumes you have nothing better to do with your ball, and that you can outfeed fast enough to get both balls clear of the infeed path. Still, second picks often have nothing better to do with their ball, and it'd be an easy routine to write. Oh. Bonus points if you steal the first ball, and then shoot it at the dropped ball to turn a 2-ball auto into a 0-ball auto.
