Quote:
Originally Posted by Ginger Power
I'd love to go to districts which would solve this problem. The issue is with key volunteers. Minnesota would have to do 12 events which is a lot of field setup/teardowns, and a lot more work for our key volunteers. I know our Volunteer Coordinator is crazy busy as is with 4 (5 if you count Iowa) events. We do have a great crop of college level volunteers on the way. When some of us start transferring into key volunteer positions, we'll be ready for the move to districts. Which will solve the problems.
A band-aid solution will be adding another regional which could happen within a year or two. This will allow more teams to do 2 events. The cost will still be crazy, but at least the opportunity will be there.
All we can do to help is recruit more volunteers, and get them trained into key volunteer positions!
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Welcome to the normal world before districts. Most teams worked their whole build season for a single Regional and 8 matches. Approximately 16 minutes of play time.
As for volunteers - it's time to force that back on the teams. The teams are the ones with the people resources, and that where you have to look to if you want to solve the problem. Announce districts well in advance of the season and explain each team is going to have to provide XX unskilled and 1 skilled individual (who will have to attend training, etc) for each event. After one rocky year, you'll end up with at least a couple dozen skilled individuals you can drag even deeper to make into skilled FTA's and the like.