Quote:
Originally Posted by Foster
I can see an adjunct competition where you are given the game and you need to design the scoring system for it. You get to deploy your scoring system with others at the event. Winner is the one that matches the humans the most at an event.
Side benefit is that in case of a question about the score they can go to the computer scores and see what they think.
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That is NOT a bad idea at all. Could be an interesting offseason competition: Given game X, design a scoring system with constraints A, B, and C--most likely portability (including ease of assembly into the field), durability (including fault tolerance/"idiot-proofing"), and cost. Must match or beat humans.
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Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons
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