Quote:
Originally Posted by Kevin Leonard
After having gone through a regional- I don't give a Flying Toaster about defense selection.....
Defense selection is cool, but lends very little strategic value to the game once you get to a point where every robot at the event can get a breach solo.
(And if you can't get a breach solo regardless of the defenses placed, you probably messed up your strategic design from day 1, because robots near the bottom of our picklist at Tech Valley got solo breaches when their partners lost comm. There are a few exceptions to this, but for the most part this holds.)
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I'm going to ignore the first part of the statement and focus on the second half.
All events are different. Just because at one event the bottom of your picklist has teams that can solo breach doesn't mean everyone's does. Honestly, at both of our events so far, we haven't been able to put anyone beneath the 8th position at our picklist who can solo breach, simply because that's who could solo breach at our events.
But my main point is this: just because a team can't solo breach doesn't mean they fail to be a valuable partner. Does it make it much, much easier to select someone who can? Of course, having that flexibility is great. But if I have a team who can score 6-7 boulders per match, and is only missing maybe one or two catagories of defenses, I think it's worth considering. A special case? Maybe, but I've seen it more than a few times. They might not have
failed their strategic design; likely, they might have just gone about it differently.
And the point about Auton by Paul Richardson is also a good one.