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Unread 27-03-2016, 23:32
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C.Lesco C.Lesco is offline
Engineering Captain, Driver
FRC #5870 (League of Logic)
Team Role: Leadership
 
Join Date: Dec 2015
Rookie Year: 2014
Location: London Ontario Canada
Posts: 98
C.Lesco will become famous soon enough
Re: Championchip Defence Tips

Quote:
Originally Posted by GreyingJay View Post
Congratulations once again on winning Rookie All Star! You guys deserve it. I know you were disappointed by the hand you were dealt at North Bay but you took it all in stride and everyone was focused and got the job done. Robot issues aside, you impressed everyone with how well put together your team is.

As others have said, your priorities for defense are:

1 - don't let them near the batter (play Pong - drive back and forth across the defense line, blocking their way in). Make them waste time trying to dodge you.

2 - if they get past you, bump into them, disrupt their ability to drive to their preferred shooting position. You don't necessarily need to pin, just give them a good shove to knock them off and force them to realign over and over again.

3 - All the high goal shooters I've seen so far take a while to line up their shot. Generally they need to position themselves just right, then it takes a few seconds for some kind of aiming system to find its target, then spin up motors, then fire. Learn how long this takes. After slowing down access to their favourite spot, then forcing them to realign again and again, leave them alone for "not quite long enough", then give them a good bump just as their shooter fires. Make them waste a bunch of time only to miss the target when they finally are able to fire!

4 - If one robot has come in and already fired its shot, and is on its way back out, and another robot is inbound, don't bother continuing to block or bump the robot that's leaving. Let it go, and focus on the incoming one. Of course if it's just the one robot in the courtyard then feel free to block it, incoming and outgoing - slow it down as much as possible.

5 - train your human players to either get the boulders as close to the defense line as possible, for your offensive robots to have easy access, or to keep them inside your secret passage, where it is riskier for the opponent robot to waltz in and grab one. If they do go into your secret passage, go after them and bump them around. They will get a penalty for your contact! (Check with the ref before you do this, but according to the rules and the Q&A, this seems like a valid defense strategy)

6 - if they miss a shot, beat them to the ball, push it into your secret passage. Deny them the opportunity to grab it back and retry their shot.

7- as others have said, another way to play defense is to attach a nice tall opaque wall to your robot, not necessarily just to block/deflect flying balls but also to obscure the driver's vision of their own robot. Maybe a big version of your team standard with the word "Checkmate" clearly visible?

Best of luck and have fun at Worlds - hope to see you guys again!
Hey thanks! It was really awesome to meet you guys! You were so super nice to us the entire time and our media girl loved you guys since you did so much colab with us online! In the final two matches we did try the pong meathod against 1241 and it seemed to work pretty well so we will be playing with that again, rifining it a little. And the designers are aleready talking in hushed voices sbojt a sort of bulldozer just to be able to push the ball into the secret passage so thanks for these tips we're diffinately going to take them to heart! And we hope to see you guys again soon!
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Rookie Allstar winner North Bay regional 2016 [Team 5870]

Driver 2015 [Team 4814]
Lead Driver 2016 [Team 5870]
Build, Design and Engineering Captain 2016 [Team 5870]
Mentor 2017 [Team 5870]
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