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Re: [YMTC]: [YMTC]: Bumper-to-Bumper Tipping
I concur - clean hit.
This is only my fifth season with FRC (fourth seriously so), but this seems to be the only year in this span in which bumpers have been placed so high on most of the robots. The game challenge this year resulted in robots with a high ground clearance and high bumpers, even though the average CoG was within or only slightly above the top of the bumpers. We've had alliance partners tent trying to help each other through defenses (esp category C), robots run themselves up against walls, flip themselves on batter dividers, and generally get turned every which way but including loose. When two roboots meet in vertical bumper to vertical bumper contact and one robot winds up on its back, it's not the other robot's fault.
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