Quote:
Originally Posted by Edxu
Let's build two second-pick robots and compare.
Robot 1: 50% high goal shot, can consistently shoot 3 boulders per match and cross 3 defenses
Robot 2: defense specialist, no boulder manipulation at all
Robot 1's contribution to the alliance will mainly be adding to their own alliances score by crossing 3 defenses for 15 and scoring 5*3*50% for 7.5 per match. I'm going to assume that endgame and auto are constants and irrelevant for our calculations to make them easier.
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Realistically, a 50% high goal shooter who shoots only 3 boulders is more like a third pick--especially at the Worlds. A 50% high goal shooter making only three shots per match may not even be a viable second choice for an alliance with any expectations of winning. Although this may have occurred in matches at regionals/districts, it is not what realistic, consistent expectations are for the caliber of teams attending the Worlds and as such doesn't make for a fair comparison for a three shooter alliance.
Looking at the number of good high goal shooters already qualified for the worlds it seems that it is quite possible to have at least 3 alliances with good (or better) high goal shooters. Realizing that a high goal shooter can switch to the role of a defense bot but the reverse most likely cannot happen, I would venture to guess that all good (or better) high goal shooters will be picked before defense bots (unless a defense bot is outstanding).
*An interesting observation- At SBPLI the serpentine selection process brought to light an interesting situation. The possibility exists that if there is not a sufficient # of good high goal cyclers the high seeds loose out and the argument becomes moot. The One and Two seeds
had to pick defense bots for their third pick.