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Re: PIDController + Latency - related issues
Agreeably, but some teams still tend to leave out the shootable range. Ideally, that would be the way to go - forcing the shooter to be +/- some lee-way (in this case) upon shooting. It just seems weird that some teams are still having issues with shooting if they're using a PID and seemingly it could be setup 'correctly'. Wouldn't a bang-bang still be more reliable?
Last edited by Agent ZeusChops : 07-04-2016 at 20:42.
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