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Wow Dave, Natchez made it easy on you guys this year huh? The way he describes the game is pretty close to the way FIRST designed it. Except for obviously the ramp, details details.
You guys should have kept the room in the middle and named it "Wacky Warehouse" that's an awesome name.
Also the 15 seconds of autonomy, and the human players having the tubs.
Hey, I think I would have used his idea too.
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