Quote:
Originally Posted by EricH
Stuff I've seen trigger one:
Portions of the field becoming detached from their mooring (usually it's a defense--rock wall, ramparts, and moat are the most common), including side panels and/or gates. It's kind of hard to score a crossing when the robot hasn't finished crossing the defense, but the defense is already damaged (as in, it's halfway across the courtyard!). That being said, a slight move probably won't trigger a field fault.
Tablets freezing--especially if it's an outerworks tablet. Even if the score is correct (thanks to manually counting and entering later), the teams can't see that they've scored a breach. On an unrelated note, teams taking their carts across the cable protector between the field and the scorers table greatly increase the risk of this happening, so don't do it if you like to not have field faults.
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A different flavor of event that thankfully didn't trigger a field fault happened at FIM Lakeview. Before one of our matches, the sun moved into a position shining through some windows that made the field nigh invisible for the red alliance. Powered curtains were lowered before the match as started as everyone could see this was a problem (that would last at least another hour).
I'm glad it didn't happen during a match.