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Re: Capabilities Needed to be Picked at Champs
If we were to end up captaining an alliance in our division, I'd pick teams in the following order:
1st pick: 254,1241,987,best unblockable outerworks shooter.
2nd pick: Best high goal shooter available. Doesnt matter if they are defendable.
3rd pick: Best low goal robot available that has good drivers.
The reason for the 3rd pick is to play defense and feed balls to shooter bots crazy fast. 1st and 2nd pick is for triple offense focused play with robots that take turns defense mid match when balls are not readily available. The specific teams I listed in the first pick are there to force defense to be played on them making it 2.5 shooters vs 2 in a match. The reason the shooters are chosen first is because the weakest one still needs to be able to bring it to the best in case one of the top two break and needs to sit out a match. Of course all this is subject to change depending on teams in our division and what most robots in the division lean towards.
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2011-2014 Arizona Regional Winners
2012 Dean's List Winner
2012-2013 Team President
2013 8th Place Robosub Competition
2014-? Mentor
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