Quote:
Originally Posted by rich2202
In general, if it is a problem with the Field or FMS that is caused by Field Personnel or FMS, then it is a Field Fault.
Acts of God can go either way.
Stuck Portcullis gate: Probably a Field Fault (not working the way it should)
Cover for Sally Port is knocked off by a robot: Probably Field Debris (can be reasonably anticipated from its design).
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There's 3 parts to a field fault. They are stated in the rules, but basically they are:
- There was a problem with the field which caused an arena fault. Something came loose (like a defense), some electronic error occured (ref tablet, ball counter failed), or some other thing happened which raised the question.
- The fault (likely) affected the outcome of the match. For example, if a defense comes loose, but it has already been breached and no one tries to cross it again, likely didn't affect the outcome of the match. If a team got stuck on a loose rock wall, likely affected the outcome.
- A single team on the alliance that was affected has to request a replay. Doesn't have to be all 3 teams or a majority, just one of them.
All 3 of those conditions must be met in order to perform the replay. You may be thinking why all 3 are required, especially when the field fault was obvious and affected the outcome of the match. This actually happened to me at KC this year. I can't remember exactly what happened (maybe a ref realized he missed some crossings or something), but the match continued to play out. We (the head ref and I) discussed after the match and decided it was a field fault. I went and talked to each of the teams, and they decided not to replay the match. Their reasoning was that they won the match and got the 2 RPs and didn't want to risk losing the rematch and thus losing those RPs.