Quote:
Originally Posted by Kevin Leonard
Most of you seem to be posting as if your third robots will be totally incapable of doing anything but defense and challenging. Maybe the events you've attended have had weak third robots, but at the events I attended, there were excellent robots available by the 24th pick, and some that went unpicked. Some examples are:
At TVR:
4203 could score 2-3 high goals in a good match
1450 could cross most defenses and score 2-3 low goals
At FLR:
3951 could score 2-3 low goals and climb
174 could score 2-3 low goals and climb
191 could score 2-3 high goals undefended in a good match
Heck, our 24th robot at FLR could score 4 high goals in teleop and one in auto in a good match. (That was an anomaly though, as 2383 flew under everyone's radar).
I expect that, similar to last year, third and fourth robots will be robots that may have won regionals and districts as high seeds.
My personal priorities for a third robot:
Can cross something in auto that doesn't interfere with my robot and my partner's robot (or shoot a spy bot auto shot)
Can score either a ball in auto or a climb (10 points either way)
Smart Driving and good team players
Can score 4 goals if necessary (low or high- basically a backup in case the other scoring robot is shut down, or we decide to run all-offense)
And being able to challenge is a given.
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The thing is playing defense seems to be so destructive to the opponents who are trying to score that it is almost always worth playing that strategy, especially when the other teams are shooting from the batter. If they shoot from the outer works and cannot be blocked, then I agree it may be better to pile on the offense.
I definitely agree with your priority list though. Just good driving isn't enough, it's important to be contributing points whenever you aren't able to play defense, which would be autonomous and the last 20 seconds.