View Single Post
  #14   Spotlight this post!  
Unread 12-04-2016, 08:54
martin417's Avatar
martin417 martin417 is offline
Opinionated old goat
AKA: Martin Wilson
no team
Team Role: Mentor
 
Join Date: Feb 2008
Rookie Year: 2008
Location: Buford, GA
Posts: 719
martin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond repute
Re: pinning being called consistently?

Quote:
Originally Posted by Louisiana Jones View Post
... Will T-bones be called pinning? How do both robot's movement play into the call?
In the past, pinning required contact with a field element like the field border or field objects. Here is an example from 2012:

Quote:
[G29]
An Alliance may not pin an opponent Robot that is in contact with a Court border, Fender, Barrier or Bridge for more than 5 seconds. A Robot will be considered pinned until the Robots have separated by at least 6 feet. The pinning Robot(s) must then wait for at least 3 seconds before attempting to pin the same Robot again. Pinning is transitory through other objects. Violation: Technical-Foul
This year the blue box states that if the robot cannot move, it is pinned. It is still a bit hazy. For instance, if you are T-boned, and can move in an arc a few feet forward and back, but cannot escape, are you pinned? How much movement is required to not be pinned?

Clarification is needed.
__________________
Former Mentor Team 1771
Former mentor Team 4509
Reply With Quote