Quote:
Originally Posted by rich2202
Nothing in the rules require the robot being pinned having to "try" to move. A robot can sit on the batter the entire match. As soon as a robot from the other alliance gets close enough to block it it, the PIN starts.
The PIN rule does not require "intent", unlike other rules that require a "strategy", etc.
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There is nothing in the rules that says the pin has to start as soon as the robot gets close enough to block it either. The rule says: For example, a
ROBOT parked right behind an opponent that is on the BATTER could
be considered pinning because the dividers on the BATTER and the
parked ROBOT prevent the opponent from moving.
I think the key word is could. The rules leave it open to interpretation whether it should be called a pin or not. If the ref thinks that the position prevents the opponent from moving it should be a pin. I'm seeing alot of examples where it seems the refs are assuming even the slightest contact has trapped the robot against the batter, even when the robot isn't even trying to escape the batter.