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Re: Best FIRST Game EVER?
Looking at the scores from the 2003 World finals posted in another thread got me thinking; why haven't there been more games where de-scoring played a factor?
From my limited memory:
2002 score was dynamic until the end, depending on where the goals/balls/robots were. Moving goals out of the opposing team's scoring area would effectively de-score them.
2003 containers could be removed from the scoring area.
2007 Spoiler tubes could be hung to de-score the opposing alliance's tube/chain.
That's about all I can remember. Would be so awesome if score worked both ways again, instead of just up. Kind of don't like additive penalties for the same reason. It makes the other alliance look better, rather than yours look worse.
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My Journey in FIRST:
Mentor/Coach/Engineer
2014-2017: Team 1076 - Pi Hi Samurai
____ 2014: Team 5220 - The Rockets
2009-2014: Team 313 - The Bionic Union/Bionic Zebras
Student
2006-2009: Team 313 - The Bionic Union
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