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Unread 19-04-2016, 15:18
Andy A. Andy A. is offline
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Re: If YOU were the GDC...

I think this years game was pretty good. At the very least it had a narrative and a flow to it that many games have lacked, and that made it easier to explain to spectators. I only have a few quibbles, and they really are quibbles with the benefit of hindsight. All the same;

Visibility. The drawbridge, portcullis and sally port were simply too hard to see around, over or through. The drawbridge didn't need to be that tall or opaque and the sallyport didn't need to be opaque at all. The portcullis is alright, but it's still huge.

Other things that were transparent would have benefited from some tinting or other way to help make them visible; the dividers on the batter are nigh on impossible to see from across the field. I know that the GDC said that visibility was part of the challenge, but that strikes me as retconning. There's no way they set out to make a game that obstructed driver visibility so much on purpose. They wanted a draw bridge that looked like a draw bridge and only after they got it did notice what it did to visibility.

The secret passage was probably not a great idea. I get what they were trying to do, but what it turned into was just a way for more fouls to get incurred. It seems like the GDC frequently creates these sorts of 'protected' alleys that require piles of rules to make work. I'm not sure what the better solution would have been.

Those are really the only issues that stood out in my mind. Other things, like refs unevenly calling penalties for flipping or whatever, apply to all games in FIRST.
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