View Single Post
  #34   Spotlight this post!  
Unread 20-04-2016, 10:37
dv/dt dv/dt is offline
Registered User
FRC #2990 (Hotwire Robotics)
Team Role: Mentor
 
Join Date: Jun 2014
Rookie Year: 2014
Location: Salem, OR
Posts: 14
dv/dt is on a distinguished road
Re: Tower Strength Raised to 10 for CMP

I was hoping for 12.
I don't think this will affect quals much, high goal scoring still wins the match no matter how fast the low goal scoring all else being equal.
But I do think this will affect elims, mainly by putting a larger gap between the top two or three alliances and the others. The top alliances will have two good high goal shooters from the outerworks and still be able to capture the tower with the third robot feeding or playing defense. The other alliances will be forced to either play all three robots on offense to capture the tower or find some way of slowing down the opponent cycles, possibly by boulder starvation.
This game favors some complex strategies that are very difficult to pull off in quals but are a must for lower seeded alliances in elims. A very interesting game to play.
Reply With Quote