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Re: Tower Strength Raised to 10 for CMP
Its an interesting rule change, and I think a good one overall.
This might be a slight boon to some quicker low goal bots, but overall what it incentivizes efficiency and teamwork. (I'd be interested to see statistics about how many teams could score 8 boulders solo vs 10 boulders solo). Low goal bots have the advantage of a "miss" usually being quick to recover from. Accurate high goalers still have a decided advantage compared to a low goal bot, but misses are MUCH more costly now.
This will also be a benefit to teams that are willing and able to modify their strategy on the fly to take the relative "sure-thing" low goal while being defended, compared to missing one or more high goals.
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