View Single Post
  #1   Spotlight this post!  
Unread 28-04-2016, 01:34
orangemoore orangemoore is offline
Registered User
AKA: Roger Moore
FRC #3135 (Robotic Colonels)
Team Role: College Student
 
Join Date: Dec 2012
Rookie Year: 2013
Location: Chicago
Posts: 2,307
orangemoore has a reputation beyond reputeorangemoore has a reputation beyond reputeorangemoore has a reputation beyond reputeorangemoore has a reputation beyond reputeorangemoore has a reputation beyond reputeorangemoore has a reputation beyond reputeorangemoore has a reputation beyond reputeorangemoore has a reputation beyond reputeorangemoore has a reputation beyond reputeorangemoore has a reputation beyond reputeorangemoore has a reputation beyond repute
Re: [2016] CMP prop bets

Code:
True 1. Carson's red alliance in qualification will earn more points than its blue alliance.
False 2. Carson's draw bridge will be damaged more than 30% of the time it is used in qualifications
True 3. Carver's blue alliance in qualification will earn more points than its red alliance.
True 4. Carver's cheval de frise will be damaged more when it is used in qualifications than the portcullis.
True 5. Hopper's red alliance in finals will earn more points than its blue alliance.
True 6. Hopper's rough terrain will not be damaged in 2 or more qualification matches.
False 7. Tesla's blue alliance in finals will earn more points than its red alliance.
True 8. Tesla's moat will be used more in qualifications than the ramparts.
True 9. Archimedes' red alliance in qualification will earn more points than its blue alliance.
False 10. Archimedes' sally port will be damaged more than 55% of the time it is used in qualifications.
True 11. Galileo's blue alliance in qualification will earn more points than its red alliance.
True 12. Galileo's rock wall will not be damaged in 4 or more qualification matches.
True 13. Curie's red alliance in finals will earn more points than its blue alliance.
False 14. Curie's low bar will be damaged 100% in finals.
True 15. Newton's blue alliance in finals will earn more points than its red alliance.
False 16. Newton's moat will be used more in qualifications than the rough terrain.

Inter-division
True 17. Carson will have a higher challenge success percent in qualifications than Archimedes
False 18. Carson will have a lower total breaches success percent in finals than Archimedes
True 19. Carver will have a higher total breaches success percent in qualifications than Galileo
False 20. Carver will have a lower total scales success percent in finals than Galileo
True 21. Hopper will have a higher scales success percent in qualification than Curie
False 22. Hopper will have a lower capture success percent in finals than Curie
False 23. Tesla will have a higher capture success percent in qualifications than Newton
True 24. Tesla will have a lower challenge success percent in finals than Newton


Einstein
False 25. The red alliance will win Einstein
False 26. An alliance with a total team number summation of less than 1500 will be on Einstein
True27. An alliance with a total team number summation of more than 7000 will be on Einstein
True 28. There will be a 3rd match in the finals on Einstein
True 29. There will be 4 teams scaling in a quarter finals match on Einstein
False 30. There will be a score above 250 points on Einstein


192 Tiebreaker: Guess the score of the losing alliance of the final match on Einstein. Closest without going over wins

94.71% Tiebreaker2: Guess the total breaches success percent on Einstein to the nearest hundredth. Closest wins.
__________________
Stronghold


Student 2013-2016
3135 -- Robotic Colonels
3507 -- Robotheosis (FTC)
Reply With Quote