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Unread 30-04-2016, 23:34
Oblarg Oblarg is offline
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AKA: Eli Barnett
FRC #0449 (The Blair Robot Project)
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Re: What will FRC 2016 Stronghold be remembered by?

I have no complaints about the game itself as far as how it played, apart from the goofy fan-selected defenses (why?). Sure, it was brutal on the robots - but that's an engineering challenge like any other, and perhaps it's one we ought to have more of (only recent game where this was at all a concern was 2014, and even then it was almost all bumper-bumper contact which is much easier to predict/nullify than how rough Stronghold was on drive trains). Good learning experience for the students. The game was fun and engaging and the parity was great.

I do have a bone to pick over the gargantuan task of mocking up the field. The mock-ups were not particularly great simulations of the actual field, for starters (the portcullis, in particular...), but that's par for the course. However, there were simply too many things teams had to build. We barely had room to store all of the wooden monstrosities we had to make, and I shudder to think how difficult it must have been for teams with fewer resources to make all that crap in addition to building a robot. This is a very real consideration with game design, and it's usually not a problem (the only other recent year I really had cause to complain about this was 2013 and that ridiculous pyramid).
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Member, FRC Team 449: 2007-2010
Drive Mechanics Lead, FRC Team 449: 2009-2010
Alumnus/Technical Mentor, FRC Team 449: 2010-Present
Lead Technical Mentor, FRC Team 4464: 2012-2015
Technical Mentor, FRC Team 5830: 2015-2016
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