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FIRST is not a fragile organization, and simple things can divide us one year and unite us another year, the trend i am trying to avoid is one towards little simple robots being more useful than a finesse robot. The rules for the past two years games were geared more towards finesse, (for those of you who weren't here last years game involved goals and soccer balls), with the balls representing the larger amount of points. However, last year, as this year many teams read the rules and decided that building a stacker, (or a ball scooper as we were) was too hard. So they went for the goals and totally tanked on Qp's. However these same bulldozers came to dominate when winning was everything...the point i am trying to make is that BULLDOZERS are BAD. We built one this year because we also looked at the rules and decided that stacking was going to be too hard under pressure, because some team with nothing but a drive train attached to a box could come ruin our whole day. So here we are having no multiplier other than the one you can defend. This game is not being played the way Dean and Woody set it up...the scoring favors stacks...but everyone went to smash and destroy...scorched earth if you will. So all i am saying is KNOCKING OVER STACKS IS STUPID, it makes everyone lose. FIRST is about winning by giving everyone more, with one a little ahead....not by two alliances trying to take points away from each other. So let the stacks stand...in the end we will all win for it.
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Think Pink 
2002 Canadian Reginal Quality and #1 Seed
2002 Archimedes Division Winner
2003 UCF Imagery and Industrial Design, #7 Seed and Runner up
2003 Seattle Winner, Quality, and Imagery and #1 Seed
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