|
Re: What will FRC 2016 Stronghold be remembered by?
There's a lot of things to remember it by...
But I think one of the best is the WIDE variety of designs. Sure, there were a few "themes"--the low pop-up intake/shooter (can't think of one off the top of my head, at least definitely), the intake/elevated shooter combo (1538 comes to mind), the catapults, and the usual Brave Little Toasters (AKA, cheesecake plates), but overall the variety was HUGE this year. That isn't something that I've seen in a while. (2015 had one basic robot type: stack, stack, stack more, possibly with canburglars; 2014 had one-ish basic types, varying based on intake(s); 2013's main variance was the climbers... you get the idea.)
I really do think that this was one of the best games FIRST has ever developed. It's right up there with 2004 and 2007 for me on the list of "games I've played". It'd probably be up there even without 2015 happening.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons
"Rockets are tricky..."--Elon Musk

|