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Re: When programming doesn't get enough time
Quote:
Originally Posted by R2D2DOC
Hello,
In sympathy with the programmers, how about this (and check the legality of any of it):
(1) Is wireless flash of the controller available? If so:
(2) Bag the robot with a charged battery.
(3) Put the robot up on blocks.
(4) Depending on what is in the bag, and attached:
(5) Programmers can modify code and wirelessly flash and do limited testing?
(6) Yes electrons are passing though the bag. Yes an electrical change is being made on the robot, but not mechanical.
Just thowing it out there. . . . .
It is human nature to let things slide, especially when the deadline appears far away, and you are not on the tail end of the process. Off season, endeavor to think about scheduling, robot modular design, practice robot, or even partial practice robot that can be controlled and powered. For example, if the mechanical design crew is working on the game manipulator, with a modular design, the programmers can work on chassis control.
Hoping to make the process more effective for as many teams as possible.
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This... is a terrible idea. Not only do you run the risk of putting a hole in the bag but you can't really test anything this way. My programmers and I can make any bot WORK in about an hour or two but it takes days of coding AND FIELD testing to make it work RIGHT.
__________________
Michael D.
Favorite game: Aerial Assist
Least Favorite: Recycle Rush
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