Quote:
Originally Posted by natejo99
I think FIRST did a pretty good job of making Stronghold appeal more to the general public. The game wasn't as easy to understand at first look as say, Aerial Assist, but most spectators were able to pick it up after a few matches. That combined with the theme made it extremely appealing to those not previously involved in FIRST.
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For sure! An older couple had sat down next to me during Einstein who apparently wanted to check out the event that caused them a bit of trouble booking a hotel that week (they ended up at the Drury nearby). They seemed really impressed and asked a lot of questions excitedly. While it did take me about half a match to explain things in a high-level overview, they didn't seem to lose interest and kept asking more.
As much as it seems to make sense that simple is always better, in this case, FIRST did a good job making a somewhat complex game that still captured the attention of the general public.
Also, I think the commitment theming helped out quite a bit.