|
Re: How did you feel about Stronghold?
I though that Stronghold was a pretty good game. The amount of abuse the robots take was a unique engineering challenge, and the low bar required prioritizing some things over others, or having creative ways of making things compact. Still, almost every team (at least in CHS) built a breaching/low goal robot that could fit under the low bar. If high goals were worth more (10 rather than 5, maybe), I think it would have led to more diversity of designs at the lower levels.
In comparison to other years, I maintain that Aerial Assist was better, but that's my personal opinion. Still, on my team at least, this was one of our best years in terms of engineering. We properly went through the design process, and built one of our best robots ever, according to mentors. Unfortunately, we lost a week and a half due to a blizzard, meaning that we had very little practice.
|