Quote:
Originally Posted by jvriezen
... Would you say "The driver of team #### really messed up and it cost us the match"-- no because that would be attacking them personally, even though you did not name them...
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This is a poor comparison. You don't call out poor performance of alliance partners because badly performing teams are part of the game. Sometimes you select a bad team, and sometimes that team makes mistakes, but as long as their actions are within the confines of the game (or even if they aren't) it is still part of the way the game is played.
This is different from the referees, whose job is to enforce the rules as they are written, the referees aren't a team, they aren't a player, they're supposed to be an unbiased entity, not play the game, they're basically an extension of the field. So when the referees seem like they're influencing the game too much it gets frustrating. I accept that I have to worry about the performance of my alliance partners, I shouldn't have to check to make sure a referee is watching before performing a crossing.
I really appreciate the job the referees do, its a difficult and necessary position to fill, and one that seems to consistently get the short end of the stick by the procedures and resources they are given. I'm sure many of them second guess their calls on a regular basis and want to do the best job they can. I hope that in the future they can be given the resources they need to succeed.
If the referees continue to be required to spread their attention over too much field, it is likely that teams will begin to adopt strategies to get referees to pay attention to their robot even earlier in the season. Like the glass banging during 2014.