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Re: Thoughts on driving in FIRST Stronghold
I enjoyed driving Stronghold a lot. As my rookie year, Recycle Rush will always hold a special place in my heart, but the lack of an endgame or any robot-to-robot interaction definitely made it less interesting when compared to 2016. Stronghold was a game that kept drive teams on their feet throughout the match; there was a lot to pay attention to and quick decision making was very important.
I will second the comments about visibility and boulders. If you got turned around behind the drawbridge or accidentally bulldozed a boulder you could lose a lot of valuable seconds!
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