Quote:
Originally Posted by Sperkowsky
I disagree.
Most of the people I showed the game to thought the medieval theme was too childish.
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It depends, while the teaser video and the reveal video was a bit childish, the game itself beniefited a lot by "destroying defenses" and "capturing the tower". Many people easily understood this and thought it was cool
Quote:
Originally Posted by Sperkowsky
The times where we got the best response during demos of our robot we just explained it as a Dodgeball robot.
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Come on now.... just because it shoots balls dosen't make it dodgeball.... i mean this game was nothing like dodgeball at all... if your just describing it shooting balls, than why not a basketball bot (i think that would be more appropriate in fact

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Quote:
Originally Posted by Sperkowsky
But, I think the best first games are the ones more like a sport. It's just easier for some outsiders to relate.
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While this is true to an extent, games like this (that don't directly relate to a sport) still grab attention... at times even more than if it was a basketball oriented game etc. Most people (that aren't into robots) would rather watch nba than watch this... but with cool games like stronghold, they get interested
Also I don't see how making a costume instantly shows someone is inspired.
Quote:
Originally Posted by Sperkowsky
Think of this game without the decals without the castle tops and without the interestingly named defenses. I think it would still be just as fun and less off putting to the average high school student.
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Nope... this is something along the lines of what I say when talking to partners: "okay you guys destroy the rock wall and the cheval de frise, and shoot 3 or 4 boulders, with that we should get a breach and captured tower, we'll even try to scale."
This is what it might be like without names and decals: "okay you guys go over the bump and the teeter totter, remember it takes 2 "going overs" to get the points. Than shoot 3 or 4 foam balls into the hole. With that we should get the points for going over the obstacles, and the points for putting 8 balls in the holes. We will even try to attach to the bar and climb" .... not nearly as interesting to talk about, OR to explain to other people what the game is "this game is about goving over teeter totters and bumps, and shotting balls into holes"...
Quote:
Originally Posted by Sperkowsky
What I did not like was the imo childish theme.
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While some things like the kickoff and teaser video might have been childish.... I don't think anything else was seen as being childish
Just putting my opinion on this out there.
