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Re: 2016 IRI - Rule Changes and Reasoning
I have to say, I'm sad to see the drawbridge go. I entirely understand the portcullis, and I can see why IRI did away with the drawbridge. I did really love the extra strategic element that the drawbridge brought when a team that understood how to use it played it well. Messing with vision and pulling it off is an exciting nuance that Stronghold really benefitted from.
On that note, why is the rough terrain still around? At events I went to the rough terrain only a bit more used than the drawbridge (if that). If the drawbridge is going because it was unused, why not the rough terrain?
Perhaps I misinterpreting what Mr. Fultz said: "the drawbridge was ignored by most teams"? I thought that it meant that teams didn't select it much, but I could see how it could mean that teams didn't cross it much.
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