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Re: 2016 IRI - Rule Changes and Reasoning
Quote:
Originally Posted by Edxu
While the Drawbridge may not look as obstructive from the stands, in many scenarios the Drawbridge is actually more detrimental to your OWN alliance than it is for the opposing alliance, as placing it in position 2 blocks your left-side member from seeing the left side goal, placing it in 3 blocks your own view of the middle goal, placing it in 4 blocks part of the right side goal and placing it in 5 entirely blocks view of the right-side goal from the right driver station..
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Quote:
Originally Posted by Chris is me
To be quite honest, the only people I've ever heard say the Drawbridge adds to the depth and excitement of the game are people who have never had to play a match behind one. The drawbridge was a suicide pact - you torched your own visibility on a prayer that it messed up the opponent's visibility more. But it's closer to you than them, so it blocks more of your vision, and it blocks a significant chunk of the midfield. This is a good change.
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Can't agree with you too more. We only selected the drawbridge once this season because the opposing alliance could do every defense and we used it to slow down their breach. Playing matches with the drawbridge on either side really sucked, and even with a camera pole at the maximum legal height we had huge visibility issues going over it.
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2017: Team 5940 (Silicon Valley Regional/San Francisco Regional)
2016: Team 5940 (Silicon Valley Regional Rookie All-Star and Quarterfinalist, Curie Quarterfinalist)
Volunteer: 2016 (Chezy Champs Field Reset, Capital City Classic FTA, MadTown ThrowDown FTA)
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