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Re: 2016 IRI - Rule Changes and Reasoning
I think the purpose of the drawbridge in this years game was to block visability. It added another design challenge to over come. We had thee cameras on our bot this year so we could see past the denfenses as easier. Other teams had poles sticking up on their robots while some had a camra from the driver station. There where a lot if of ways to design for the challenge.
I don't think it was poor game design. In fact I believe it was a great game design choice because it added an extra challenge that only the best of the best could over come.
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