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I think 2003 was a more spectator friendly game just as promised. As a driver and spectator in both years, I liked 2003 much more than 2002. The game was more thrilling. However, very little design and engineering inspiration came as a result of Stack Attack. Zone Zeal produced many more innovative robots and subsytems.
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Teacher/Engineer/Machinist - Team 696 Circuit Breakers, 2011 - Present
Mentor/Engineer/Machinist, Team 968 RAWC, 2007-2010
Technical Mentor, Team 696 Circuit Breakers, 2005-2007
Student Mechanical Leader and Driver, Team 696 Circuit Breakers, 2002-2004
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