Quote:
Originally Posted by MailmanDelivers
What about watching old game animations and talking about designs for that?
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That sounds really interesting, and I can see that working, but they tried that in my freshmen year and it was really confusing at first, for me at least. I think it has to be executed correctly, like not just showing it to a large crowd of people all at once. I think it works better showing a few people at a time to make sure they're actually paying attention and that they understand the objective. When you talk to a large group all at once, a lot of times most of the group will stay silent and let two or three people do all the talking, so they don't all get the same experience.