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Re: Team 254 Presents: Dropshot Technical Binder 2016
Quote:
Originally Posted by seans341
Thanks for posting this! I noticed that turret compatibility was a significant factor in the overall design process. What did you notice about the game that made a turret so appealing?
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Low robot with a blockable shot that had to be in one specific place on the field to make shots, or have the front of the robot normal to the goal to shoot was clearly going to be a death sentence at high levels of play.
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2001-2004: Team 100
2006-Present: Team 254
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