Quote:
Originally Posted by Abhishek R
This is pretty interesting.
Why is the starting value 15? It seems to me that the scaled ratings may be a little inflated, since in chess and games like League it seems like the very best players are in the 2400 range, but here there are not insignificant number of teams above that threshold (which may be accurate, I was just curious).
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Ah, shoot. That was a typo. The initial value is 25, not 15.
I believe Microsoft mentioned why in their research docs on TrueSkill. I can't quite remember off the top of my head, but it might be in there. As for the count of how many, from my experience, the data seems to have be just under what is typical for those rating cutoffs. For example, we see 116 teams above 2200 rating, or 3.7% of teams. From my experience on WoW years ago, 2200 was typically around top ~5%, but would fluctuate between rating resets each season.