Quote:
Originally Posted by AngwyBirds
Have you considered using Xamarin (now free) or some other cross-platform tool to help you deal with all the different OSes? I'll be writing a data collection app for my team this summer using that to bridge the app gap.
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While Xamarin is free, you are still required to have a Mac attached to your account and turned on at the time of compiling for iOS otherwise Xamarin will not compile an iOS app. After all, the actual code for an iOS app is compiled via Xcode and that is the only compiler, that I'm aware of, specifically for iOS or macOS. Xamarin will certainly help you get started, but just a quick head's up - in case you though you could save $500+ (USD for Mac Mini base model).

Also some extended features are covered under the Github student package, in case you have that as well.
Good Luck to you!