Quote:
Originally Posted by Sperkowsky
I used the Belt/Chain Tool to actually model the belt but, I first did a sketch of everything.
|
This is probably more helpful for your drive rails than this shooter, but you can also set make the belt feature itself be a driving distance, meaning that you can leave something like sliding bearing blocks undefined in your assembly, and let the exact length of the belt feature definite the placement of your front and back axles/wheels/bearing blocks. But if you want to build your shooter model so that it's easy to change in the future, you can use this same belt feature and have the placement of your bearing holes and lightening patterns driven by the length of your belt.
Just some interesting things i found when working with the new and improved belt feature in SW 2016.