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Unread 05-07-2016, 12:16
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Re: Future FRC Technologies?

Quote:
Originally Posted by nuclearnerd View Post
Agreed! But I think this is something the community can come up with no? It shouldn't be that hard to come up with a server and an API to allow teams to upload their stats. We can do it, we have the skills

I've always thought that it was a bit crazy how much redundant data entry gets done at competition. I love ideas like this where we can all benefit from working together. The harder problem is convincing teams to share when they might want to guard their data to maintain a competitive advantage. There's also the problem of someone intentionally or unintentionally uploading misleading stats. It would need some kind of account system where we can reward contributors, and moderate abusers. Not easy, but doable....
I think the hardest problem is convincing teams to all scout in a similar way. Right now, every team scouts differently and collects different data, but for a system like this to work and be accurate, you would need multiple people per event collecting the same data set. I think a lot of teams will not like the data that the system would collect and will end up doing their own thing instead.

As far as ensuring accuracy, the thing with a similar problem that comes to mind is Waze and their crowdsourced road condition reporting. They also have a relatively small (I presume) amount of reports for each event and need to make sure they are as accurate as possible. I don't know exactly what their system is, but I think it would be a good starting point for anyone who is interested in making this happen. FRC has the advantage of being able to also reference the FIRST match API for some things (Ex: If someone reports that each robot on an alliance makes 5 high goals in a match and the API reports 7 total, you know something is wrong).
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