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Originally Posted by GeeTwo
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Great questions. I've been trying to look at a maximum of 36 teams, and I've been to generating the schedules in "sets" of 9 matches (with fair surrogate-ing based on numbers of teams not divisible by 4). In order to make each team play 5 matches, I just generated 5 sets of 9 matches. The randomness issue came up with a repetition of matches between those match sets.
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Originally Posted by AllenGregoryIV
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Looks wicked neat. I'll definitely check that out.
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Originally Posted by gblake
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I think I follow you. By how ugly do you mean ugly? Is it spaghetti or just a lot of information? I'll check out that vexforum post, I didn't even think of going to VEX for this, they've been doing 2v2 for years.
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