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Unread 22-07-2016, 16:35
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Roboshant Roboshant is offline
Design Lead 17, Scouting Captain 16
AKA: Dikshant Sharma
FRC #0226
Team Role: Mechanical
 
Join Date: Jun 2015
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Re: FIRST 4 year game theme cycle theory

Another thing I noticed was the cycling of scaling or something similar every 3 years:

2016-FIRST Stronghold: Scale the Tower

2015-Recycle Rush: none

2014-Aerial Assist: none

2013-Ultimate Ascent: Climbing pyramid

2012-Rebound Rumble: none

2011-Logomotion:none

2010-Breakaway: scaling the center two things

2009-Lunacy: none

2008-FIRST Overdrive: none

2007-Rack 'n Roll: climbing or lifting other robots

2006-Aim High: none

2005-Triple Play: none

2004-FIRST Frenzy: Raising the Bar: scaling the center bar

2003-Stack Attack: none

Scaling is the only thing that I found that cycles every 3 years so far, but I think there are more. The purpose of the 3 year cycle would be so that students in their 4th year could apply knowledge from their first year to a similar task, and also nostalgia. I call this theory "FIRST 3 year Nostalgia/Application Game Cycle"
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