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Re: FIRST 4 year game theme cycle theory
Although it doesn't quite follow your 3 year climbing cycle, 2000 had a hanging bar in the center of the field similar to 2004. (albeit, shorter)
I would also be interested in seeing games that are less focused on scoring as many points as possible, and more strategic. 2005 is probably the best example of this with its tic-tac-toe gameplay.
Giant Connect Four, anyone?
It would certainly fit the expected unusual object game piece.
Last edited by troy_dietz : 22-07-2016 at 18:45.
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