Quote:
Originally Posted by Monochron
While 2015 definitely falls into the "Lifting" category the OP laid out, but I think it more naturally fits into the "Unusual object" category. Mostly because the manipulation of the object was so unique related to the other usual objects.
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Altough the totes were definetly different from the ones used in 2003, I think the idea is definetly similar. You could also argue that 2011 had irregular objects with the non-circular tubes. Maybe a new classification for lifting games is an inclusion of a somewhat unusual game element.