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Re: FIRST 4 year game theme cycle theory
Another GDC pattern I've been keeping close track of over the years that goes all the way back to the beginning:
1992: Maize Craze - Not a Water Game
1993: Rug Rage - Not a Corn Game
1994: Tower Power - Not a Water Game
1995: Ramp 'n Roll - Not a Corn Game
1996: Hexagon Havoc - Not a Water Game
1997: Toroid Terror - Not a Corn Game
1998: Ladder Logic - Not a Water Game
1999: Double Trouble - Not a Corn Game
2000: Co-Opertition FIRST - Not a Water Game
2001: Diabolical Dynamics - Not a Corn Game
2002: Zone Zeal - Not a Water Game
2003: Stack Attack - Not a Corn Game
2004: FIRST Frenzy: Raising the Bar - Not a Water Game
2005: Triple Play - Not a Corn Game
2006: Aim High - Not a Water Game
2007: Rack 'n Roll - Not a Corn Game
2008: FIRST Overdrive - Not a Water Game
2009: Lunacy - Not a Corn Game
2010: Breakaway - Not a Water Game
2011: Logomotion - Not a Corn Game
2012: Rebound Rumble - Not a Water Game
2013: Ultimate Ascent - Not a Corn Game
2014: Aerial Assist - Not a Water Game
2015: Recycle Rush - Not a Corn Game
2016: FIRST Stronghold - Not a Water Game
As you can see this pattern fluctuates every other year. If this pattern continues 2017 will not be a corn game.
Cheers, Bryan
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