So who's ready for the special matches!?
There will be 5 special match cycles, and teams should expect 35 qualification matches. i.e. these happen in series of matches, so every team plays one of each of these specialty matches. And yes, they count for ranking
Lights out match: Lights will be dimmed. 3 human players allowed in spy position with intense flashlights to illuminate balls
or defenses. Back coaches will inbound balls
Mentor/parent drive team: The drive team and the human player must consist of coaches, mentors, etc. The back coach
must be a student team member
Silent Match: No music, no drive team talking, no game announcer. Only hand signal communication allowed.
Insane Balls Match: All defenses removed except the low bars. Crossing a defense position scored as normal. Shooting
permitted from all zones. All balls must be reentered into the field as soon as they exit the tower. 12 extra balls
placed on the field. Human players may attempt to score from the feeder position.
Bid the tower strength: Each alliance submits a secret ballot for tower strength of the opposing alliance. The two bids are
then averaged together and the tower capture level set to that number.