Quote:
Originally posted by Daishichimaru
Slap a noise/smoke/small resolution stucco map into the specular channels of your materials. Play with them on a sphere lit from several angles until you get the settings right. Voila.
|
bingo
we have a winner
now i wanna see that used.. i really dont wanna see anymore of the max defult textures, you know what i mean, the textures that come in the world createing toolkit.
