Quote:
Originally Posted by ratdude747
In games like Aim High, Overdrive, and Logomotion, I'd imagine that one would have even more diverse 2nd pick criteria, as those games required/strongly encouraged a 2+1 strategy (backbots, lap runners, and non-minibots respectively).
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I'd argue that games like this year have more diverse pick criteria for the third robot, because you may want that robot to fill different roles.
Maybe you'd pick a third scoring robot so long as that robot is capable of scoring x balls, but after that point, you'd prefer a defensive robot.
Maybe you need to shut down a certain threat at the regional you know you're going to face at some point (a full court shooter or low release OW shooter).
Whereas in '06, '08, and '11, the criteria for third robots was very specific- auto, defense, and endgame, and rarely did teams select a third scoring robot for the third robot on a higher alliance.